“ | Building Soviet economy! - War miner |
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The war miner was the basic Soviet resource gatherer used during the first and second iterations of the Third World War.
Background[]
Soviet military analysts saw a major problem with the ore truck used during Second World War. It was easy for the Allies to overwhelm them with small groups of infantry wielding anti-tank weapons. Other than trying to run them down, which was not often successful if they were spread out, it had no defensive capabilities. To counter this, the new war miner was equipped with a machine gun to fight off enemy infantry and rogue terror drones. However, it still did not have a decent defense against vehicles and aircraft.
In-game[]
Only requiring the placement of a machine gun, the war miner has lots of allotted space to stow ore. This difference benefits the Soviets, as their war miner can carry up to 1000 credits (or up to 2000 if assigned to a gem field). However, it is much slower than its Allied counterpart, the chrono miner.
When elite, its machine gun upgrades into a powerful auto-cannon which is effective against tanks, infantry, and structures, and can easily ward off a squadron of GIs or initiates, especially if it finds the powerup crates. Like all heavy vehicles, it can also crush most enemy infantry by driving over them.
War miners are effective against soldiers with mind-control ability, as they are resistant to all forms of mind control,; this includes Yuri Prime.
In general, war miners make better distracting units than Rhino tanks due to their higher health. Because of this, they are less vulnerable to splash damage.
Self-repair[]
Healing If the War miner is down to it last energy, it will take it 7 min to self-repair back to full health. When the war miner get upgrader to veteran it get 50% more health. But the healing time will stay the same.
Aftermath[]
After Soviet time travel that led to the War of the Three Powers, it was replaced by the amphibious Soviet ore collector. This unit had no weapons, but could activate a strong shield around itself. However, the Imperial ore collector couldn't protect itself in the same fashion as the war miner could with its kinetic burst gun.
Assessment[]
Pros[]
- Armed, able to easily kill infantry.
- Can carry double the amount of ore (up to $1000) and gems (up to $2000) than the chrono miner.
- Can handle lone terror drones when not elite.
- Heavily armoured. Can survive a single Nuclear Attack.
- Can crush infantry.
- Deals an appreciative amount of damage to most light vehicles rapidly.
- Costs $1050 if an Industrial Plant is constructed (Reduction in cost is also reflected in the Soviet ore refinery which will cost $1650).
- Immune to mind control and radiation, making a perfect counter for Yuri clones and desolators.
- When elite, it fires a cannon similar to that of the tank destroyer, but not as effective against vehicles, only infantry.
- Can self-repair.
Cons[]
- Useless against heavy tanks and structures.
- Cannot attack air units.
- Slow.
- Vulnerable to all hit-and-run attacks from faster and longer-ranged units.
- Outranged by advanced defensive structures.
- When elite, it cannot handle terror drones anymore.
See also[]
- Chrono miner - Allied equivalent
- Slave Miner - Yuri's equivalent
Quotes[]
Note: If Yuri's Revenge is not installed, this unit will use quotes from the Rhino heavy tank.
“ | War miner here - When selected |
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“ | Pride of the working class! - When selected |
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“ | Building Soviet economy! - When selected |
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“ | We are armed! - When selected |
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“ | Relocating operations - When moving and return to refinery |
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“ | At once, comrade! - When moving and return to refinery |
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“ | For Soviet people - When moving and return to refinery |
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“ | Serving the cause - When moving and return to refinery |
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“ | Da, comrade general - When moving and return to refinery |
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“ | Equal share for everyone - When ordered to harvest |
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“ | Let's keep the ore moving - When ordered to harvest |
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“ | Da, we will need that! - When ordered to harvest |
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“ | Looks like good place to mine - When ordered to harvest |
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“ | On the attack - When ordered to attack |
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“ | Protect the ore! - When ordered to attack |
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“ | Take them out! - When ordered to attack |
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“ | They pose a threat! - When ordered to attack |
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“ | This will show them! - When ordered to attack |
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