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For other uses, see Turret. |
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The turret was a Nod anti-tank structure used during the First Tiberium War. It was a 105mm AP cannon mounted on a concrete pedestal with a 360 degree fire zone, designed to compensate GDI's armour advantage.
Overview[]
In Tiberian Dawn, the turret is Nod's ground defense structure although it is biased toward the anti-vehicle role. It may operate without power.
In Renegade, two turrets and an Obelisk of Light defend Nod bases in C&C mode. The singleplayer mode also features a gigantic version, called a Shore Defense Cannon, which is guarded by SAM sites.
Nod switched to the more general purpose laser turret by the Second Tiberium War.
Assessment[]
Pros[]
- Effective against vehicles.
- Cheap (only costs $600).
- Does not require power to function.
Cons[]
- Weak against infantry.
- Defenseless against air units.
- Still draws power, Despite not needing it to function
Gallery[]
Videos[]
See also[]
- Guard tower - GDI anti-infantry base defense
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