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The construction yard was GDI's core building during the Third Tiberium War.

Background[]

The new and improved construction yard has a few new additions, as GDI can now enlarge its construction radius by constructing surveyors and deploying them anywhere. Construction methods have been refined, so cranes can be constructed to replace the construction yard, or at least to unburden it. GDI complete control over Blue zone may play role in its design as the Blue zone is pristine and easily navigable area, unlike the neglectable (and thus, offroad enviroment) Yellow zone or the obstacle filled Red zone.

In-game[]

Identical in function to the Scrin Drone platform and the Nod construction yard. These are different from Scrin's as it can only move on land, not fly, when in mobile mode. The basic design doesn't change much from the earlier version that it is a very large, boxy building with crane and construction aparatus. Similar as before, Construction yard can be deployed from MCV, but can be redeployed back to MCV to be deployed elsewhere. The MCV itself is can be assembled in the war factory. GDI crane cannot construct the yard directly; A war factory must exist before an MCV can be assembled.

A Construction Yard can be unpacked at any time and moved to a new location as an MCV for redeployment. Selling a Construction Yard yields 1750 credits, an Engineer, and a Rifleman Squad.

The Construction yard can produce:

Structures[]

Icon Structures Requirements Role
Crane none Production Support Structure
Power plant none Power supply
Tiberium refinery none Resource processor
Barracks Power plant Infantry production
War Factory

Power plant
Tiberium refinery

Vehicle production
Command post

Power plant
Tiberium refinery

Technology enhancer
Support power provider

Tiberium silo Tiberium refinery Tiberium storage
Armory
GDI and ZOCOM
Barracks Infantry support structure
Tech Center Command post Technology Building
Airfield Command post Aircraft construction and maintenance
Ion cannon control Tech Center Superweapon
Space command uplink Tech Center Support power provider
Reclamator hub Tech Center Advanced vehicle production structure
Combat support airfield Airfield Support airfield

Defenses[]

Icon Structures Requirements Role
Watchtower Power plant Anti-infantry defense
Guardian cannon Barracks Anti-vehicle defense
Anti-air battery Command post Anti-aircraft defense
Sonic emitter
GDI and ZOCOM
Armory Advanced anti-ground base defense
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